#Load From fallback
[Global]
FallbackTheme=_fallback

[ScreenInit]
Class="ScreenAttract"
Fallback="ScreenAttract"
NextScreen="ScreenWarning"
TimerSeconds=.1
TimerStealth=true

[ScreenWarning]
Class="ScreenAttract"
Fallback="ScreenAttract"
NextScreen="ScreenCompany"
PrevScreen="ScreenAlbums"
TimerSeconds=5
TimerStealth=true
ForceTimer=true
AllowStartToSkip=true

[ScreenCompany]
Class="ScreenAttract"
Fallback="ScreenAttract"
PrevScreen="ScreenWarning"
NextScreen="ScreenLogo"
TimerSeconds=19.32
TimerStealth=true
ForceTimer=true
TimerMetricsGroup="MenuTimerWithoutHurryUp"
AllowStartToSkip=true

[ScreenLogo]
TimerSeconds=30

[ScreenTitleJoin]
ScrollerOnCommand=visible,false

[ScreenTitleMenu]
ScrollerTransform=function(self,offsetFromCenter,itemIndex,numItems) \
	self:x(offsetFromCenter*SCREEN_WIDTH); \
end
ShowScroller=true
WrapScroller=true
LoopScroller=true
ShowIcon=true
ScrollerSecondsPerItem=.3
ScrollerNumItemsToDraw=3
ScrollerX=SCREEN_CENTER_X
ScrollerY=SCREEN_CENTER_Y
ScrollerOnCommand=bounce;visible,IsHome() and true or false
ChoiceNames="Arcade,Training,Gallery,Option,Quit"
DefaultChoice="Arcade"

ChoiceArcade="screen,ScreenSelectStyle;applydefaultoptions;text,Arcade"
ChoiceTraining="screen,ScreenPracticeMenu;text,Training"
ChoiceGallery="screen,ScreenGallery;text,Gallery"
ChoiceOption="screen,ScreenOptionsHome;text,Option"
ChoiceQuit="screen,ScreenExit;text,Quit"

OptionOrderUp="6:6"
OptionOrderDown="6:6"

[ScreenGallery]
Class="ScreenSelectMaster"
Fallback="ScreenSelectMaster"
NextScreen="ScreenTitleMenu"
PrevScreen="ScreenTitleMenu"
TimerSeconds=-1

ChoiceNames="1,2,3,4"
DefaultChoice="1"
Choice1=""
Choice2=""
Choice3=""
Choice4=""

OptionOrderUp="1:3,3:1,2:4,4:2"
OptionOrderDown="1:3,3:1,2:4,4:2"
OptionOrderLeft="1:2,2:1,3:4,4:3"
OptionOrderRight="1:2,2:1,3:4,4:3"

[ScreenOptionsHome]
Class="ScreenOptionsMaster"
Fallback="ScreenOptionsSimpleService"
NextScreen=Branch.AfterInit()
PrevScreen=Branch.AfterInit()
ShowExplanations=false
LineNames="Key,Game,Secret,ThemePref"
LineKey="gamecommand;screen,ScreenMapControllers;name,KEY CONFIGURATION"
LineGame="gamecommand;screen,ScreenOptionsArcade;name,GAME OPTION"
LineSecret="gamecommand;screen,ScreenOptionsSM;name,SECRET"
LineThemePref="gamecommand;screen,ScreenOptionsTheme;name,THEME OPTIONS"

[ScreenOptionsSM]
Class="ScreenOptionsMaster"
Fallback="ScreenOptionsSimpleService"
OptionRowNormalMetricsGroup="OptionMainRowAC"
ShowExplanations=false
ShowCreditDisplay=false
ShowExitRow=false
NumRowsShown=20
RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) self:y(SCREEN_CENTER_Y-185+(16*offsetFromCenter)); self:x(SCREEN_CENTER_X-138); end

NextScreen=Branch.AfterInit()
PrevScreen=Branch.AfterInit()
LineNames="GameType,GraphicSound,KeyConfig,Arcade,InputOptions,SoundGraphics,Profiles,Network,Advanced,Reload,Credits,ThemePref,Exit"

LineSync="gamecommand;screen,ScreenGameplaySyncMachine;name,Calibrate Machine Sync"
LineGameType="gamecommand;screen,ScreenSelectGame;name,Select Game"
LineKeyConfig="gamecommand;screen,ScreenMapControllers;name,Key Joy Mappings"
LineTestInput="gamecommand;screen,ScreenTestInput;name,Test Input"
LineInput="gamecommand;screen,ScreenOptionsInput;name,Input Options"
LineReload="gamecommand;screen,ScreenReloadSongs;name,Reload Songs"
LineArcade="gamecommand;screen,ScreenOptionsArcade;name,Arcade Options"
LineAppearance="gamecommand;screen,ScreenAppearanceOptions;name,Appearance Options"
LineBGFit="gamecommand;screen,ScreenSetBGFit;name,Set BG Fit Mode"
LineOverscan="gamecommand;screen,ScreenOverscanConfig;name,Overscan Correction"
LineGraphicSound="gamecommand;screen,ScreenOptionsGraphicsSound;name,Graphics/Sound Options"
LineProfiles="gamecommand;screen,ScreenOptionsManageProfiles;name,Profiles"
LineNetwork="gamecommand;screen,ScreenNetworkOptions;name,Network Options"
LineUI="gamecommand;screen,ScreenOptionsUI;name,UI Options"
LineAdvanced="gamecommand;screen,ScreenOptionsAdvanced;name,Advanced Options"
LineMoreOptions="gamecommand;screen,ScreenOptionsExtended;name,More Options"
LineCredits="gamecommand;screen,ScreenCredits;name,StepMania Credits"
LineSoundGraphics="gamecommand;screen,ScreenOptionsDisplaySub;name,Display Options"
LineInputOptions="gamecommand;screen,ScreenOptionsInputSub;name,InputOptions"
LineThemePref="gamecommand;screen,ScreenOptionsTheme;name,Theme Options"
LineExit="gamecommand;screen,ScreenInit;name,EXIT"

[ScreenOptionsService]
OptionRowNormalMetricsGroup="OptionMainRowAC"
ShowExplanations=false
ShowCreditDisplay=false
LineNames="IO,Screen,Color,Flash,Dip,Cg,Memory,Sound,Game,Coin,Book,Lamp,Secret,All,Ddr"
LineIO="gamecommand;screen,ScreenIOChk;name,I/O CHECK"
LineScreen="gamecommand;screen,ScreenVideoChk;name,SCREEN CHECK"
LineColor="gamecommand;screen,ScreenColorChk;name,COLOR CHECK"
LineFlash="gamecommand;screen,ScreenFlashRomChk;name,FLASH ROM CHECK"
LineDip="gamecommand;screen,ScreenDipSChk;name,DIP SWITCH CHECK"
LineCg="gamecommand;screen,ScreenCGChk;name,CG CHECK"
LineMemory="gamecommand;screen,ScreenMemoryChk;name,MEMORY CARD OPTIONS"
LineSound="gamecommand;screen,ScreenSoundChk;name,SOUND OPTIONS"
LineGame="gamecommand;screen,ScreenGameOpt;name,GAME OPTIONS"
LineCoin="gamecommand;screen,ScreenCoinOpt;name,COIN OPTIONS"
LineBook="gamecommand;screen,ScreenBookChk;name,BOOKKEEPING"
LineLamp="gamecommand;screen,ScreenLampChk;name,LAMP CHECK"
LineSecret="gamecommand;screen,ScreenOptionsSM;name,SECRET"
LineAll="gamecommand;screen,ScreenAllSet;name,ALL FACTORY SETTING"
LineDdr="gamecommand;screen,ScreenInit;name,GAME MODE"

NumRowsShown=15
ShowExitRow=false
RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) self:y(SCREEN_CENTER_Y-185+(16*offsetFromCenter)); self:x(SCREEN_CENTER_X-138); end

[OptionRowAC]
Fallback="OptionRow"
ShowUnderlines=false
FrameX=0
FrameY=0
FrameOnCommand=
TitleX=SCREEN_CENTER_X-289
TitleY=0
TitleOnCommand=uppercase,true;horizalign,left;wrapwidthpixels,340
TitleGainFocusCommand=diffuse,color("1,0,0,1")
TitleLoseFocusCommand=diffuse,color("1,1,1,1")
ItemsStartX=SCREEN_CENTER_X-120
ItemsEndX=SCREEN_CENTER_X+280
ItemsGapX=SCREEN_WIDTH
ItemsMinBaseZoom=1
ItemOnCommand=uppercase,true;horizalign,left
ColorSelected=color("0,1,0,1")
ColorNotSelected=color("1,1,1,1")

[OptionMainRowAC]
Fallback="OptionRowAC"
TitleOnCommand=uppercase,true;horizalign,center
TitleGainFocusCommand=diffuse,color("1,0,0,1")
TitleLoseFocusCommand=diffuse,color("1,1,1,1")
ColorSelected=color("1,0,0,1")
ColorNotSelected=color("0.5,0.5,0.5,1")

[ScreenOptionsServiceAC]
Fallback="ScreenOptionsService"
OptionRowNormalMetricsGroup="OptionRowAC"
ShowCreditDisplay=false

[ScreenIOChk]
Class="ScreenTestInput"
Fallback="ScreenOptionsServiceChild"
ShowCreditDisplay=false
PrevScreen="ScreenOptionsService"
NextScreen="ScreenOptionsService"

[ScreenVideoChk]
Class="ScreenSplash"
Fallback="ScreenSplash"
AllowStartToSkip=true
ShowCreditDisplay=false
PrevScreen="ScreenOptionsService"
NextScreen="ScreenOptionsService"

[ScreenColorChk]
Class="ScreenSplash"
Fallback="ScreenSplash"
ShowCreditDisplay=false
AllowStartToSkip=true
PrevScreen="ScreenOptionsService"
NextScreen="ScreenOptionsService"

[ScreenFlashRomChk]
Class="ScreenTestInput"
Fallback="ScreenOptionsServiceChild"
ShowCreditDisplay=false
PrevScreen="ScreenOptionsService"
NextScreen="ScreenOptionsService"

[ScreenDipSChk]
Class="ScreenSplash"
Fallback="ScreenSplash"
ShowCreditDisplay=false
AllowStartToSkip=true
PrevScreen="ScreenOptionsService"
NextScreen="ScreenOptionsService"

[ScreenCGChk]
Class="ScreenSplash"
Fallback="ScreenSplash"
AllowStartToSkip=true
ShowCreditDisplay=false
PrevScreen="ScreenOptionsService"
NextScreen="ScreenOptionsService"

[ScreenMemoryChk]
Class="ScreenSplash"
Fallback="ScreenSplash"
AllowStartToSkip=true
ShowCreditDisplay=false
PrevScreen="ScreenOptionsService"
NextScreen="ScreenOptionsService"

[ScreenSoundChk]
Fallback="ScreenOptionsServiceAC"
ShowExplanations=false
LineNames="1,2,5,6,7"
Line1="lua,OptionRowDummySound()"
Line2="lua,OptionRowDummyAttractSnd()"
Line5="gamecommand;name,FACTORYSET"
Line6="gamecommand;screen,ScreenOptionsService;name,SAVEXIT"
Line7="gamecommand;screen,ScreenOptionsService;name,EXIT"

NumRowsShown=5
RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) self:y(SCREEN_CENTER_Y-137+36*offsetFromCenter); self:x(40); end

[ScreenGameOpt]
Fallback="ScreenOptionsServiceAC"
ShowExplanations=false
LineNames="1,2,3,5,6,7"
Line1="conf,LifeDifficulty"
Line2="conf,SongsPerPlay"
Line3="conf,DefaultFailType"
Line5="gamecommand;name,FACTORYSET"
Line6="gamecommand;screen,ScreenOptionsService;name,SAVEXIT"
Line7="gamecommand;screen,ScreenOptionsService;name,EXIT"

NumRowsShown=6
RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) self:y(SCREEN_CENTER_Y-137+28*offsetFromCenter) end

[ScreenCoinOpt]
Fallback="ScreenOptionsServiceAC"
ShowExplanations=false
LineNames="1,2,3,4,5,6,7"
Line1="conf,CoinMode"
Line2="conf,EventMode"
Line3="conf,CoinsPerCredit"
Line4="conf,Premium"
Line5="gamecommand;name,FACTORYSET"
Line6="gamecommand;screen,ScreenOptionsService;name,SAVEXIT"
Line7="gamecommand;screen,ScreenOptionsService;name,EXIT"

NumRowsShown=7
RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) self:y(SCREEN_CENTER_Y-137+28*offsetFromCenter) end

[ScreenBookChk]
Class="ScreenBookkeeping"
Fallback="ScreenOptionsMaster"
ShowCreditDisplay=false
PrevScreen="ScreenOptionsService"
NextScreen="ScreenOptionsService"

AllTimeX=SCREEN_CENTER_X-225
AllTimeY=SCREEN_TOP+107
AllTimeOnCommand=diffuseshift;effectcolor1,0.9,0.9,0.9,1;horizalign,left;uppercase,true
TitleX=SCREEN_CENTER_X-225
TitleY=SCREEN_TOP+127
TitleOnCommand=horizalign,left;uppercase,true
DataX=0
DataY=SCREEN_CENTER_Y+16
DataOnCommand=uppercase,true

ShowSongPlays=false
ShowLastDays=true
ShowLastWeeks=true
ShowDayOfWeek=true
ShowHourOfDay=false

[ScreenLampChk]
Class="ScreenOptionsMaster"
Fallback="ScreenOptionsServiceAC"
PrevScreen="ScreenOptionsService"
NextScreen="ScreenOptionsService"
ShowExplanations=false

NumRowsShown=17
RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) self:y(SCREEN_CENTER_Y-137+(16*offsetFromCenter)); self:x(40); end

LineNames="1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17"
Line1="gamecommand;name,FOOT1U"
Line2="gamecommand;name,FOOT1D"
Line3="gamecommand;name,FOOT1L"
Line4="gamecommand;name,FOOT1R"
Line5="gamecommand;name,FOOT2U"
Line6="gamecommand;name,FOOT2D"
Line7="gamecommand;name,FOOT2L"
Line8="gamecommand;name,FOOT2R"
Line9="gamecommand;name,ST1"
Line10="gamecommand;name,ST2"
Line11="gamecommand;name,BODYRL"
Line12="gamecommand;name,BODYRH"
Line13="gamecommand;name,BODYLL"
Line14="gamecommand;name,BODYLH"
Line15="gamecommand;name,SPEAK"
Line16="gamecommand;name,ALL"
Line17="gamecommand;screen,ScreenOptionsService;name,EXIT"

[ScreenAllSet]
Class="ScreenSelectMaster"
Fallback="ScreenSelectMaster"
ShowCreditDisplay=false
ShowScroller=true
WrapScroller=false
ShowIcon=false
SharedSelection=true
DefaultChoice="1"
ChoiceNames="1,2"
Choice1="screen,ScreenOptionsService;text,YES"
Choice2="screen,ScreenOptionsService;text,NO"

[ScreenCaution]
TimerSeconds=.01

[ScreenSelectStyle]
Class="ScreenSelectMaster"
Fallback="ScreenSelectMaster"
ShowScroller=false
WrapScroller=false
ShowIcon=true
TimerSeconds=15
WaitForChildrenBeforeTweeningOut=true

ChoiceNames="Sin,Ver,Dou"
DefaultChoice="Sin"
ChoiceSin="name,Sin;style,single;text,Single;screen,ScreenSelectDifficulty"
ChoiceVer="name,Ver;style,versus;text,Versus;screen,ScreenSelectDifficulty"
ChoiceDou="name,Dou;style,double;text,Double;screen,ScreenSelectDifficulty"

[ScreenSelectDifficulty]
Class="ScreenSelectMaster"
Fallback="ScreenSelectMasterBlank"
PrevScreen="ScreenTitleMenu"
ShowIcon=true
TimerSeconds=15
SharedSelection=true
WaitForChildrenBeforeTweeningOut=true

ChoiceNames="easy,medium,hard"
DefaultChoice="medium"
Choiceeasy="playmode,regular;difficulty,easy;name,Easy;screen,ScreenSelectMusic"
Choicemedium="playmode,regular;difficulty,medium;name,Medium;screen,ScreenSelectMusic"
Choicehard="playmode,regular;difficulty,hard;name,Hard;screen,ScreenSelectMusic"

[ScreenSelectMusic]
MusicWheelOnCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+2;draworder,-1
MusicWheelOffCommand=visible,false
BannerOnCommand=visible,false

[ScreenGameplay]
ScoreP1OnCommand=diffusealpha,0
ScoreP2OnCommand=diffusealpha,0

[ScreenStageInformation]
TimerSeconds=2.76

[ScreenEnding]
Class="ScreenSplash"
Fallback="ScreenSplash"
AllowStartToSkip=true
NextScreen="ScreenGameOver"
PrevScreen="ScreenGameOver"

TimerStealth=true
ForceTimer=true
TimerMetricsGroup="MenuTimerNoSound"
TimerOnCommand=visible,false

[ScreenGameOver]
Class="ScreenAttract"
Fallback="ScreenAttract"
NextScreen="ScreenRanking"
PrevScreen="ScreenInit"
TimerMetricsGroup="MenuTimerWithoutHurryUp"
ForceTimer=true
TimerStealth=true
TimerSeconds=14
AllowStartToSkip=true

[Gameplay]
ComboIsPerRow=true

[GameState]
LockExtraStageSelection=false
DefaultSort="Preferred"

[HighScore]
EmptyName="DDR "

[MusicWheel]
SwitchSeconds=.323
ShowRoulette=false
ShowRandom=false
ShowPortal=false
NumWheelItems=3

ItemTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) \
	self:x(offsetFromCenter*SCREEN_WIDTH); \
	self:y(0); \
end

[MusicWheelItem]
SectionCountOnCommand=zoom,0
SongNameOnCommand=zoom,0
CourseOnCommand=zoom,0

[StreamDisplay]
PillTransformFunction=function(self) self:addy(-9999); end;

[SongManager]
ExtraStagePlayerModifiers="failimmediate,4 lives,battery"
OMESPlayerModifiers="failimmediate,1 lives,battery"

ExtraColorMeter=99
NumSongGroupColors=1
SongGroupColor1=BoostColor(Color("White"),1.25)
CourseGroupColor1=color("1,1,1,1")

[ScreenOptionsMaster]
#Speed Modifiers
Speed="17;"
SpeedDefault="mod,1x,no randomspeed"
Speed,1="mod,0.25x;name,x0.25"
Speed,2="mod,0.5x;name,x0.5"
Speed,3="mod,1x;name,x1"
Speed,4="mod,1.5x;name,x1.5"
Speed,5="mod,2x;name,x2"
Speed,6="mod,2.5x;name,x2.5"
Speed,7="mod,3x;name,x3"
Speed,8="mod,3.5x;name,x3.5"
Speed,9="mod,4x;name,x4"
Speed,10="mod,4.5x;name,x4.5"
Speed,11="mod,5x;name,x5"
Speed,12="mod,5.5x;name,x5.5"
Speed,13="mod,6x;name,x6"
Speed,14="mod,6.5x;name,x6.5"
Speed,15="mod,7x;name,x7"
Speed,16="mod,7.5x;name,x7.5"
Speed,17="mod,8x;name,x8"

#Boost
Boost="2"
BoostDefault="mod,no boost,no brake,no wave,no expand,no boomerang"
Boost,1="name,Off"
Boost,2="mod,boost;name,On"

#Appearance
Appearance="4"
AppearanceDefault="mod,no hidden,no sudden,no stealth,no blink,no randomvanish"
Appearance,1="name,Visible"
Appearance,2="mod,hidden;name,Hidden"
Appearance,3="mod,sudden;name,Sudden"
Appearance,4="mod,stealth;name,Stealth"

#Turn
Turn="5"
TurnDefault="mod,no turn"
Turn,1="name,Off"
Turn,2="mod,mirror;name,Mirror"
Turn,3="mod,left;name,Left"
Turn,4="mod,right;name,Right"
Turn,5="mod,shuffle;name,Shuffle"

#Dark
Dark="2"
DarkDefault="mod,no dark,no blind"
Dark,1="name,Off"
Dark,2="mod,dark;name,On"

#Scroll
Scroll="2"
ScrollDefault="mod,no reverse,no split,no alternate,no cross"
Scroll,1="name,Normal"
Scroll,2="mod,reverse;name,Reverse"

#Arrow vivid/note/flat/rainbow

#Cut off/on
Cut="2"
CutDefault="mod,no little"
Cut,1="name,Off"
Cut,2="mod,little;name,On"

#Freeze Arrow on/off
Freeze="2"
FreezeDefault="mod,no noholds,no planted,no twister,no nojumps,no nohands"
Freeze,1="name,On"
Freeze,2="mod,noholds;name,Off"

#Jump on/off1/off2
Jump="2"
JumpDefault="mod,no nojumps"
Jump,1="name,On"
Jump,2="mod,nojumps;name,Off"

#Screen Filter off/dark/darker/darkest
Filter="4"
FilterDefault="Off"
Filter,1="mod,Off;name,Off"
Filter,2="mod,Dark;name,Dark"
Filter,3="mod,Darker;name,Darker"
Filter,4="mod,Darkest;name,Darkest"

#Additional options?

[OptionTitles]
Boost=Boost

[ScreenPlayerOptions]
TimerStealth=true
ShowExplanations=false

#LineNames="1,2,3,4,5,6,7,8,9,10,11,12,13,NoteSkin"
LineNames="1,2,3,4,5,6,7,8,9,10,12,NoteSkin"
Line1="list,Speed"
Line2="list,Boost"
Line3="list,Appearance"
Line4="list,Turn"
Line5="list,Dark"
Line6="list,Scroll"
Line7="list,Cut"
Line8="list,Freeze"
Line9="list,Jump"
Line10="list,Steps"
#Line11="lua,OptionRowSpecialArrow()"
Line12="list,Characters"
Line13="list,Filter"
LineNoteSkin="list,NoteSkins"
LineNoteSkin2="lua,CustomOptionRow('NoteSkin')"

RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) self:y(SCREEN_CENTER_Y-146+30*offsetFromCenter+20) end

[OptionRow]
TitleX=SCREEN_CENTER_X-310
TitleY=0
TitleOnCommand=uppercase,true;horizalign,left;wrapwidthpixels,SCREEN_WIDTH*0.2
TitleGainFocusCommand=diffuse,color("1,1,1,1")
TitleLoseFocusCommand=diffuse,color("0.5,0.5,0.5,1")
ItemsStartX=SCREEN_CENTER_X-140
ItemsEndX=SCREEN_CENTER_X+280
ItemsGapX=14
ItemsMinBaseZoom=0.65
ItemsLongRowP1X=SCREEN_CENTER_X-60
ItemsLongRowP2X=SCREEN_CENTER_X+100
ItemsLongRowSharedX=SCREEN_CENTER_X
ItemOnCommand=
ItemGainFocusCommand=
ItemLoseFocusCommand=
TweenSeconds=0.2
ColorSelected=color("1,1,1,1")
ColorNotSelected=color("0.5,0.5,0.5,1")
ColorDisabled=color("0.25,0.25,0.25,1")

[Combo]
ShowComboAt=4
ShowMissCombo=0

[LifeMeterBattery]
NumLivesP1X=-9999
NumLivesP2X=9999
DangerThreshold=2

[MenuTimer]
Text1FormatFunction=function(fSeconds) fSeconds=math.floor(fSeconds); return string.format("%02.0f",fSeconds) end
WarningBeepStart=5

[MenuTimerWithoutHurryUp]
Fallback="MenuTimer"
WarningBeepStart=0
HurryUpTransition=-1

[ScreenGameplay]
StartGivesUp=false
SelectSkipsSong=false

[ScreenEvaluation]
WaitForChildrenBeforeTweeningOut=true

[PlayerStageStats]
NumGradeTiersUsed=8
GradeTier01IsAllW2s=true
GradeTier02IsAllW3s=true
GradePercentTier01=1.000000 --S
GradePercentTier02=0.900000 --S
GradePercentTier03=0.800000 --A
GradePercentTier04=0.640000 --B
GradePercentTier05=0.500000 --C
GradePercentTier06=0.400000 --D
GradePercentTier07=0.000000 --E
GradePercentTier08=-99999.000000 --E

[ScreenCredits]
TimerSeconds=140